Lake Washington School District No. 414
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Teaching Mathematics
CMP Overview
Kindergarten Math
First Grade Math
Second Grade Math
Third Grade Math
Fourth Grade Math
Mathematical Thinking
Arrays & Shares
Landmarks in the Thousands
Shapes & Pieces
Sunken Ships & Grid Patterns
Shape of Data
Between Never & Always
Money, Miles & Numbers
Packages & Groups
Three Out of Four
Fifth Grade Math
Sixth Grade Math
Seventh Grade Math
Eighth Grade Math
Sunken Ships and Grid Patterns
 
2-D Geometry

Mathematical Emphasis
Investigation 1—Locating Houses and Ships on a Grid

  • Using positive and negative coordinates to name and locate points on a grid
  • Calculating distances on a grid based on paths along grid lines
  • Exploring numerical patterns that represent geometric situations
  • Connecting visual and numerical descriptions of distances on a grid

Investigation 2—Rectangles, Turns, and Coordinates

  • Applying knowledge of coordinates to locate points on a computer screen
  • Describing geometric figures such as rectangles and squares
  • Understanding how Geo-Logo commands reflect the properties of geometric shapes
  • Creating and applying patterns and mental arithmetic strategies to solve turtle geometric problems

Tips For Helping At Home
Questions To Ask:

  • What is the problem about? Tell me in your own words.
  • What did you do in class to get started?
  • Can you solve a simpler version of the problem?
  • What have you already tried? What steps did you take?
  • Did you show all of your work?
  • Does the answer make sense?
  • How do you know your answer is correct?

Helping At Home

  • Offer to solve your child’s coordinate mystery after he or she creates it. If you are unsure of how to read grid coordinates, have you child teach you!
  • Play Sunken Ships with your child when he or she brings it home. Your child can teach you the rules and maybe even some good game strategies!
  • Keep your eyes open for rectangles in the world around you. Work with your child to find particularly large or small (smaller than an inch on a side) rectangles, rectangles that are also squares (all sides are equal) and rectangles that are much taller than most fourth graders.

Vocabulary Terms

Axis
The horizontal or vertical reference line on a grid or graph


Coordinates
The numbers within an ordered pair


Grids
Horizontal and vertical lines forming squares on graph paper


Line segment
A piece of a line defined by the endpoints:


Negative coordinates
Numbers in ordered pairs that are to the left of 0 on the x axis or below the 0 on the y axis


Ordered pair
Two numbers (x, y) which locate a point on a grid; the first coordinate (number) is always on the horizontal axis, the second coordinate is on the vertical axis


Positive coordinates
Numbers in ordered pairs that are to the right of 0 on the x axis or above the 0 on the y axis


Quadrants
The four squares formed by the x and y axis


Turn
Rotate


Mathematics Vocabulary Web site

Mathematics Strategy—Learning and Teaching Concepts

Contrary to common belief, people frequently do not use definitions when they think, rather they use “concept images.” A concept image is a combination of all the mental pictures and properties that we associate with a concept. This is strongly influenced by everything we have learned.

For example, students may see figures only in certain “standard” positions. They think a turned square is no longer a square but is instead a diamond. They may identify this triangle as containing a right angle but believe that reversed, it becomes a left angle .

Even with standard verbal descriptions or definitions, these limited concept images tend to rule children’s thinking. Therefore students need to have many experiences with a concept. That is the reason the activities in this unit present many different examples of the concept rectangle. Children will construct meaningful concept images of a rectangle through a variety of activities and examples.


Source: Investigations in Number, Data, and Space: Sunken Ships and Grid Patterns. Dale Seymour, 1998. (Page 50)

Mathematics Game—Grid Tic Tac Toe

Materials

  • Grid Sheet for Tic Tac Toe board
  • Players: 2

    Playing the Game

    1. The rules of the game are standard tic tac toe rules but X and O are placed on the board by naming coordinates of points. The object is to get three in a row.


    2. The first player names coordinates to place his/her X. Coordinates are counted first horizontally, and second vertically. The second player names different coordinates to place his/her O on the board.


    3. The game continues in this manner, ending when one player gets three points in a row. If no one can get three in a row, the game is a draw.


    4. Extension: Gameboard can be drawn in a quadrant using negative numbers.


    Get to Grid Sheet for Tic Tac Toe Board (for printing)

    Get to Grid Sheet with Quandrant I for Tic Tac Toe Board (for printing)

     
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